War Thunder Squadron Points Calculator -

[ R_\texttarget = \frac\textTarget Final SPSEF \times G ]

[ f(x) = \begincases x & \textif 0 \le x \le 360 \ 360 + 0.5 \cdot (x - 360) & \textif 360 < x \le 720 \ 540 + 0.2 \cdot (x - 720) & \textif 720 < x \le 1500 \ 696 + 0.05 \cdot (x - 1500) & \textif 1500 < x \le 3000 \ 771 + 0 \cdot (x - 3000) & \textif x > 3000 \ (\texthard cap at 771 SP/day) \endcases ] war thunder squadron points calculator

Then apply and global activity coefficient ( G ) (Gaijin’s hidden server-side multiplier, typically 1.0 except during events): [ R_\texttarget = \frac\textTarget Final SPSEF \times G

[ R = \min\left(20000, \sum_d=1^3 f(\textAP_d)\right) ] \sum_d=1^3 f(\textAP_d)\right) ]