Ragdoll Engine [updated] — Script
We’ve all seen it. The heroic character dies, swaps to a pre-baked "clutch chest" animation, and then— click —turns into a floppy noodle. That transition is the enemy of immersion.
For the past few months, I’ve been deep in the trenches building a . Not the standard "die and flop" system, but a hybrid beast where the script controls which joints move, how they resist gravity, and when they turn to jelly. script ragdoll engine
Happy physics debugging. Have you tried building a hybrid ragdoll? What was your weirdest physics bug? Let me know in the comments below. We’ve all seen it