Midi2lua !link! -

Enter —a lightweight utility that acts as a translator between the universal language of MIDI and the elegant simplicity of Lua tables. What is midi2lua ? At its core, midi2lua is a parser/converter. It takes a standard .mid file (or raw MIDI bytes) and converts the event stream into a native Lua data structure.

Turning MIDI notes into executable code for games, visuals, and custom DAW tools.

-- Output from midi2lua { ticks_per_beat = 480, tracks = { { -- Track 1: Piano { tick = 0, type = "note_on", note = 60, velocity = 100 }, { tick = 120, type = "note_off", note = 60, velocity = 64 }, { tick = 240, type = "note_on", note = 64, velocity = 95 } } } } 1. Rhythm Games (Roblox / Love2D) If you are building a Dance Dance Revolution or Guitar Hero clone in Roblox (Luau) or Love2D, timing is everything. midi2lua allows your level designers to compose in FL Studio or Ableton, then drop the exported file into your game’s asset pipeline. midi2lua

function love.update(dt) -- Convert real time to ticks (simplified) current_tick = current_tick + (dt * (bpm / 60) * ticks_per_beat)

Want a boss in your RPG to cast spells on specific beats of the background music? Convert the MIDI percussion track to Lua. When the Lua clock hits tick 1920 , spawn the fireball. It is deterministic and perfectly synced. Enter —a lightweight utility that acts as a

# Convert your MIDI file midi2lua my_song.mid --output my_song.lua If you are working in a restricted environment (like a Roblox plugin), you can use a pure Lua MIDI parser. Simply load the binary MIDI file as a string and decode the variable-length values.

-- main.lua local midi_data = require("song") -- A simple scheduler local current_tick = 0 local bpm = 120 local ticks_per_beat = midi_data.ticks_per_beat It takes a standard

If you’ve ever built a rhythm game, programmed a generative visualizer, or tried to sync a light show to a backing track, you know the pain of manually transcribing note data. You have a beautiful melody in your DAW (Digital Audio Workstation), but your Lua script just sees a list of numbers.