Illustrator | History

Then came in 2003. Illustrator CS (11.0) was no longer a lone wolf; it was part of a pack with Photoshop and InDesign. The big feature? 3D Effects . You could now map 2D artwork onto a spinning cylinder or cube—slow and clunky by today’s standards, but mind-blowing in 2003.

was the end of the "Classic" era. It added symbols, stylus pressure sensitivity (hello, Wacom tablets), and live path editing. illustrator history

Adobe bounced back with . This was a landmark release. It introduced Layers (previously, everything lived on one chaotic plane), Spot Colors , and the CMYK color model for professional printing. Illustrator finally became a serious prepress tool. Then came in 2003

The decade ended with and a power play. Adobe introduced the Mesh Tool , allowing artists to wrap gradients around complex 3D shapes. This was the tool that allowed illustrators to create hyper-realistic vector portraits. And in a brutal move, Adobe bought FreeHand’s parent company (Aldus) and then let FreeHand wither and die. The 2000s: The "Creative Suite" Juggernaut (9.0 - CS4) The turn of the millennium marked Illustrator’s puberty—it grew up, got complicated, and joined a family. 3D Effects

was infamous—but not for good reasons. Adobe, for the only time in the software’s history, released a Windows version first (Mac users had to wait a year). The Mac version was buggy and slow, driving many designers into the arms of FreeHand 3.0.

illustrator history
About mj santilli 35403 Articles
Founder and editor of mjsbigblog.com, home of the awesomest fan community on the net. I love cheesy singing shows of all kinds, whether reality or scripted. I adore American Idol, but also love The Voice, Glee, X Factor and more!