Crossfire Account Github Xhook ((new)) -

+----------------+ +----------------+ +-------------------+ | Crossfire | API | GitHub Repo | Hook | XHook Library | | Server (auth) |<-------->| (account‑tool) |<-------->| (client‑side) | +----------------+ +----------------+ +-------------------+

3️⃣ XHook loads into the official Crossfire client (optional, for UI extensions only) augmentation) → reads token from a safe (memory‑protected) store → queries API

// Entry point called by the loader extern "C" __declspec(dllexport) void Initialize() crossfire account github xhook

// Validate that we are attaching to the official client const std::wstring target = L"Crossfire.exe"; if (!xhook::ValidateExecutableHash(target, L"SHA256:abcd1234...")) MessageBoxW(nullptr, L"Invalid client binary.", L"Error", MB_ICONERROR); return 1;

1️⃣ User authenticates → 2️⃣ Tool (hosted on GitHub) calls via HTTPS (OAuth) Crossfire’s public API (e.g., /v1/profile) → receives token → token stored in encrypted secret | (account‑tool) |&lt

// 3. Render the text (using a tiny text renderer) TextRenderer::Draw(pContext, levelStr.c_str(), 20, 20 , 255,255,255,255 );

// Load the overlay DLL if (!xhook::InjectDll(target, L"overlay.dll")) MessageBoxW(nullptr, L"Injection failed.", L"Error", MB_ICONERROR); return 1; L"Invalid client binary."

// 2. Pull the latest level from the API (cached for 30 s) static std::wstring levelStr; static std::chrono::steady_clock::time_point lastRefresh = std::chrono::steady_clock::now() - std::chrono::seconds(31); if (std::chrono::steady_clock::now() - lastRefresh > std::chrono::seconds(30)) auto profile = cf::GetPlayerProfile(); // <-- HTTPS GET /v1/profile levelStr = L"Level: " + std::to_wstring(profile.level); lastRefresh = std::chrono::steady_clock::now();