Artanis Brood War [new] May 2026
Unlike Kerrigan, Duke, or Duran, Artanis is never a battlefield unit. You never feel his presence. In missions like “The Reckoning,” he is merely a voice in the briefing. For an RTS, this is a cardinal sin: a hero you can’t command is a hero you don’t remember. Even the nameless “Protoss Executor” from Original StarCraft had more agency because you were that executor. Artanis feels like a middle manager.
In a campaign dominated by ancient heroes (Fenix, Zeratul) and fallen legends (Tassadar, posthumously), Artanis is a breath of fresh air. He represents the next generation of Protoss—loyal to the old ways but forced to witness their collapse. His dialogue is measured, respectful, yet subtly questioning. When Aldaris rails against the Dark Templar, Artanis doesn’t argue, but his silence speaks volumes. This is a character learning that the rigid caste system (Judicator, Templar, Khalai) is a luxury the Protoss can no longer afford. artanis brood war
★★★☆☆ (3/5) – Essential for lore completionists, forgettable for everyone else. Unlike Kerrigan, Duke, or Duran, Artanis is never
The campaign’s script also forgets him at key moments. After Aldaris’s shocking rebellion and death, Artanis barely reacts. The emotional weight falls on Zeratul and Fenix. By the end, when the Protoss flee to Shakuras, Artanis feels less like a character and more like a plot device—a placeholder for “young Protoss officer.” For an RTS, this is a cardinal sin: